The Sorcerer’s Manor – Appendix A

APPENDIX A: RACES

Humans comprise a multitude of sub-races, a few native to the Stormreach peninsula, plus a dozen waves of immigrants and slaves. Thus a Redpoint native human may be of any skin hue.

Dwarves were dominant here a millennium ago, but were displaced by human invaders. There are now only several minor, isolated kingdoms in the mountainous spines to the peninsula.

The Tigrans originate from the grasslands along the eastern coast of the peninsula. They are numerous, and Gomar has allied with them rather than attack them.

Elves are rare in this part of the world, though there are two established communities on the Stormreach. One is to the southwest in the Everbleak marshes; the other is far upland, in a wooded vale to the southeast.

Orcs were long ago driven to the marshes along the western coast. Over 50 years ago, hordes swept across the reach, but they were eventually destroyed, and the war was then carried deep into the marshes. The Orcs have yet to recover, and are rare outside of their dank homelands.

Ursans are bear-men. They live in tribal nations in the uplands. Gomar has exploited natural rivalries to become a power among them.

Gnomes dwell in hills far away from settled areas. They are generally reclusive, but some young gnomes get wanderlust before they retire to their burrows.

Caprians, or goatmen, were believed to be extinct for the last millennia or so; recently, they have been encountered in the hills and marshes and western shores.


The Sorcerer’s Manor Copyright © 2011 Dark City Games